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Custom-made, optimized Gmax models of the entire facility including four terminals, the air traffic control tower, the centralizer parking structure, and all significant aircraft maintenance, cargo and general aviation facilities.The official airport web site containing general information and terminal configuration can be found at: Nonetheless, we are extremely proud to offer a scenery add-on that will undoubtedly capture the imagination of the great majority of computer pilots. It is worth noting that the discrepancies are due primarily to the resolution of the terrain mesh that can be handled by the simulator at this time rather than the terrain texturing itself. While disappointed by the obvious terrain discrepancies clearly visible at various points along the coast line, we decided to avoid fake modifications to the satellite image used as ground texture. Unfortunately, the tricky coastal geography surrounding BOS and the proximity of the runways to the water posed a new challenge to our ability to match terrain elevation and terrain texturing despite using the latest and most accurate data available to the public via NASA and the USGS. A detailed description of this feature is provided below. A few new and improved models are used for some of the most important auxiliary equipment located around the field including approach lighting (both horizontal and vertical guidance), VOR beacon, and runway hold-short warning lights.Īs in previous sceneries, three levels of detail have been implemented in order to provide options suitable to older computer systems. Special attention was paid to the accuracy of the field’s layout including all six runways as well as taxiways and ramps. The texture-replacement area in the FS2004 version is nearly four times larger than that covered in the FSX version in order to ensure optimum bending with the complex coastline depicted in the surrounding default terrain. Customized high-resolution terrain texturing displaying seasonal changes was used in both versions of the scenery. This feature was not needed in the FSX version as the highest resolution mesh was already used in the Boston area by default.
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As usual, high-resolution textures were used in all major buildings including transparency and reflection effects in the FSX version.Ī high-resolution terrain elevation mesh is included as an option in the FS2004 version. A few landmarks in the airport’s immediate vicinity were also included for the sake of increasing realism during air and taxi operations. Our scenery includes all four terminals, the control tower, the parking structures and all major general aviation facilities. As usual, special attention was paid to the terminal complex. BluePrint’s rendition of KBOS is by far the most accurate and detailed ever produced for the Microsoft flight simulator.